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authorcathook <b01902109@csie.ntu.edu.tw>2014-06-19 07:25:48 +0800
committercathook <b01902109@csie.ntu.edu.tw>2014-06-19 07:25:48 +0800
commitfe926756145c5e5cf5f315af0acdbfd85ba27543 (patch)
tree4d75f94b87fd6d60262f2377d92f5896faf1be7d /doc/html/hierarchy.html
parentb2b55d8c642524274d8115d5b1863e1a40715887 (diff)
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@@ -80,57 +80,61 @@ $(document).ready(function(){initNavTree('hierarchy.html','');});
<tr id="row_12_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Matrix.html" target="_self">meow::Matrix&lt; double &gt;</a></td><td class="desc"></td></tr>
<tr id="row_13_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Matrix.html" target="_self">meow::Matrix&lt; Pixel &gt;</a></td><td class="desc"></td></tr>
<tr id="row_14_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Matrix.html" target="_self">meow::Matrix&lt; Scalar &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_15_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1MergeableHeap.html" target="_self">meow::MergeableHeap&lt; Element &gt;</a></td><td class="desc">一個用 <b>左偏樹</b> 實作的 <code>Maximum-Heap</code> , 除了原本heap有的功能外, 還支援 <code>merge</code> 功能</td></tr>
-<tr id="row_16_"><td class="entry"><img id="arr_16_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('16_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjBase.html" target="_self">meow::ObjBase</a></td><td class="desc">一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能</td></tr>
-<tr id="row_16_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1IdentityPoints.html" target="_self">meow::IdentityPoints&lt; int, double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Bitmap.html" target="_self">meow::Bitmap&lt; Pixel &gt;</a></td><td class="desc">二維點陣資料</td></tr>
-<tr id="row_16_2_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Camera.html" target="_self">meow::Camera&lt; Pixel &gt;</a></td><td class="desc"><a class="el" href="classmeow_1_1Camera.html" title="Camera.">Camera</a></td></tr>
-<tr id="row_16_3_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePoint.html" target="_self">meow::FeaturePoint&lt; Scalar, Description &gt;</a></td><td class="desc">特徵點</td></tr>
-<tr id="row_16_4_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_16_4_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('16_4_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsDetector.html" target="_self">meow::FeaturePointsDetector&lt; Pixel &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_4_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsDetector__Harris.html" target="_self">meow::FeaturePointsDetector_Harris&lt; Pixel &gt;</a></td><td class="desc">Harris corner detect</td></tr>
-<tr id="row_16_5_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_16_5_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('16_5_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsMatch.html" target="_self">meow::FeaturePointsMatch&lt; Scalar, Description &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_5_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsMatch__K__Match.html" target="_self">meow::FeaturePointsMatch_K_Match&lt; Scalar, Description &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_16_6_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1IdentityPoints.html" target="_self">meow::IdentityPoints&lt; ID, Scalar &gt;</a></td><td class="desc">把一個 <code>std::map&lt;ID</code>,Vector&lt;Scalar&gt; &gt; 包起來</td></tr>
-<tr id="row_16_7_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjArray.html" target="_self">meow::ObjArray&lt; T &gt;</a></td><td class="desc">純粹把 <code>std::vector</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
-<tr id="row_16_8_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjDictionary.html" target="_self">meow::ObjDictionary&lt; Key, Value &gt;</a></td><td class="desc">純粹把 <code>std::map</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
-<tr id="row_16_9_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjProperties.html" target="_self">meow::ObjProperties&lt; SID &gt;</a></td><td class="desc">目前擺爛中</td></tr>
-<tr id="row_16_10_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjType.html" target="_self">meow::ObjType&lt; Type, ReaderWriter &gt;</a></td><td class="desc">純粹把給定的 <code>Type</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
-<tr id="row_16_11_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Photo.html" target="_self">meow::Photo&lt; Pixel &gt;</a></td><td class="desc">底片</td></tr>
-<tr id="row_16_12_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ViewPort.html" target="_self">meow::ViewPort</a></td><td class="desc">未完待續</td></tr>
-<tr id="row_16_13_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1WatchBall.html" target="_self">meow::WatchBall&lt; Pixel &gt;</a></td><td class="desc"><b>多個camera</b>, 一個offset, 一個rotation</td></tr>
-<tr id="row_17_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjSelector.html" target="_self">meow::ObjSelector&lt; id &gt;</a></td><td class="desc">利用register的概念, 達到runtime用string選擇要new的class</td></tr>
-<tr id="row_18_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__double.html" target="_self">meow::ReaderWriter_double</a></td><td class="desc"></td></tr>
-<tr id="row_19_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__int.html" target="_self">meow::ReaderWriter_int</a></td><td class="desc"></td></tr>
-<tr id="row_20_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__size__t.html" target="_self">meow::ReaderWriter_size_t</a></td><td class="desc"></td></tr>
-<tr id="row_21_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__string.html" target="_self">meow::ReaderWriter_string</a></td><td class="desc"></td></tr>
-<tr id="row_22_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SegmentTree.html" target="_self">meow::SegmentTree&lt; Value &gt;</a></td><td class="desc">中文名 <code>線段樹</code> </td></tr>
-<tr id="row_23_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; Data &gt;</a></td><td class="desc">具有copy on write, 且擁有比C++更靈活的reference機制</td></tr>
-<tr id="row_24_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; data_ &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_25_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; Myself &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_26_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SplayTree.html" target="_self">meow::SplayTree&lt; Key, Value &gt;</a></td><td class="desc">是一種神乎其技的資料結構, 維護一堆 Key-&gt;Value . 並且支援 一些 <code>std::map</code> 難以快速實踐的操作, 如 <code>split</code> , <code>merge</code> , <code>keyOffset</code> </td></tr>
-<tr id="row_27_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SplayTree__Range.html" target="_self">meow::SplayTree_Range&lt; Key, Value &gt;</a></td><td class="desc">基本上跟SplayTree一樣, 不過這邊結合線段樹, 多了區間操作 (線段樹相關operator定義請見 <code><a class="el" href="classmeow_1_1SegmentTree.html" title="中文名 線段樹 ">SegmentTree</a></code> )</td></tr>
-<tr id="row_28_"><td class="entry"><img id="arr_28_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('28_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Transformation.html" target="_self">meow::Transformation&lt; Scalar &gt;</a></td><td class="desc">A base class for implementing kinds of transformations</td></tr>
-<tr id="row_28_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1BallProjection.html" target="_self">meow::BallProjection&lt; Scalar &gt;</a></td><td class="desc">A ball projection is to project the given vector to a hyper-sphere</td></tr>
-<tr id="row_28_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_28_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('28_1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1LinearTransformation.html" target="_self">meow::LinearTransformation&lt; Scalar &gt;</a></td><td class="desc">A base class for implementing kinds of linear transformations</td></tr>
-<tr id="row_28_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Rotation3D.html" target="_self">meow::Rotation3D&lt; Scalar &gt;</a></td><td class="desc">Rotation a point/vector alone an axis with given angle in 3D world</td></tr>
-<tr id="row_28_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1PhotoProjection.html" target="_self">meow::PhotoProjection&lt; Scalar &gt;</a></td><td class="desc">A <b>photo</b> <b>projection</b> is a kind of transformation that project point/vector to a flat <b>photo</b> </td></tr>
-<tr id="row_29_" class="even"><td class="entry"><img id="arr_29_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('29_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Transformation.html" target="_self">meow::Transformation&lt; double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_29_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_29_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('29_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1LinearTransformation.html" target="_self">meow::LinearTransformation&lt; double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_29_0_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Rotation3D.html" target="_self">meow::Rotation3D&lt; double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_29_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1PhotoProjection.html" target="_self">meow::PhotoProjection&lt; double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_30_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Usage.html" target="_self">meow::Usage</a></td><td class="desc">管理參數設置, 自訂usage document, 分析argc, argv</td></tr>
-<tr id="row_31_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; Scalar &gt;</a></td><td class="desc"><b>vector</b> </td></tr>
-<tr id="row_32_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector2D.html" target="_self">meow::Vector2D&lt; Scalar &gt;</a></td><td class="desc">2D's vector</td></tr>
-<tr id="row_33_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector2D.html" target="_self">meow::Vector2D&lt; double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_34_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; Scalar &gt;</a></td><td class="desc">3D's vector</td></tr>
-<tr id="row_35_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_36_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; int &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_37_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; T &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_38_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; Description &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_39_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; double &gt;</a></td><td class="desc"></td></tr>
-<tr id="row_40_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1VP__Tree.html" target="_self">meow::VP_Tree&lt; Vector, Scalar &gt;</a></td><td class="desc">跟KD_Tree很像歐</td></tr>
-<tr id="row_41_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classdouble.html" target="_self">double</a></td><td class="desc"></td></tr>
-<tr id="row_42_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classint.html" target="_self">int</a></td><td class="desc"></td></tr>
+<tr id="row_15_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structmeow_1_1Pipeline_1_1Myself_1_1MediumInfo.html" target="_self">meow::Pipeline&lt; Input, Output, Medium &gt;::Myself::MediumInfo</a></td><td class="desc"></td></tr>
+<tr id="row_16_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1MergeableHeap.html" target="_self">meow::MergeableHeap&lt; Element &gt;</a></td><td class="desc">一個用 <b>左偏樹</b> 實作的 <code>Maximum-Heap</code> , 除了原本heap有的功能外, 還支援 <code>merge</code> 功能</td></tr>
+<tr id="row_17_" class="even"><td class="entry"><img id="arr_17_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjBase.html" target="_self">meow::ObjBase</a></td><td class="desc">一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能</td></tr>
+<tr id="row_17_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1IdentityPoints.html" target="_self">meow::IdentityPoints&lt; int, double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_1_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Bitmap.html" target="_self">meow::Bitmap&lt; Pixel &gt;</a></td><td class="desc">二維點陣資料</td></tr>
+<tr id="row_17_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Camera.html" target="_self">meow::Camera&lt; Pixel &gt;</a></td><td class="desc"><a class="el" href="classmeow_1_1Camera.html" title="Camera.">Camera</a></td></tr>
+<tr id="row_17_3_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePoint.html" target="_self">meow::FeaturePoint&lt; Scalar, Description &gt;</a></td><td class="desc">特徵點</td></tr>
+<tr id="row_17_4_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_17_4_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_4_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsDetector.html" target="_self">meow::FeaturePointsDetector&lt; Pixel &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_4_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsDetector__Harris.html" target="_self">meow::FeaturePointsDetector_Harris&lt; Pixel &gt;</a></td><td class="desc">Harris corner detect</td></tr>
+<tr id="row_17_5_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_17_5_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('17_5_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsMatch.html" target="_self">meow::FeaturePointsMatch&lt; Scalar, Description &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_5_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1FeaturePointsMatch__K__Match.html" target="_self">meow::FeaturePointsMatch_K_Match&lt; Scalar, Description &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_17_6_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1IdentityPoints.html" target="_self">meow::IdentityPoints&lt; ID, Scalar &gt;</a></td><td class="desc">把一個 <code>std::map&lt;ID</code>,Vector&lt;Scalar&gt; &gt; 包起來</td></tr>
+<tr id="row_17_7_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjArray.html" target="_self">meow::ObjArray&lt; T &gt;</a></td><td class="desc">純粹把 <code>std::vector</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
+<tr id="row_17_8_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjDictionary.html" target="_self">meow::ObjDictionary&lt; Key, Value &gt;</a></td><td class="desc">純粹把 <code>std::map</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
+<tr id="row_17_9_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjProperties.html" target="_self">meow::ObjProperties&lt; SID &gt;</a></td><td class="desc">目前擺爛中</td></tr>
+<tr id="row_17_10_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjType.html" target="_self">meow::ObjType&lt; Type, ReaderWriter &gt;</a></td><td class="desc">純粹把給定的 <code>Type</code> 包起來, 變成繼承自 <a class="el" href="classmeow_1_1ObjBase.html" title="一切物件的Base, 並要求每個物件都要有read, write, create, ... 等功能">ObjBase</a></td></tr>
+<tr id="row_17_11_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Photo.html" target="_self">meow::Photo&lt; Pixel &gt;</a></td><td class="desc">底片</td></tr>
+<tr id="row_17_12_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ViewPort.html" target="_self">meow::ViewPort</a></td><td class="desc">未完待續</td></tr>
+<tr id="row_17_13_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1WatchBall.html" target="_self">meow::WatchBall&lt; Pixel &gt;</a></td><td class="desc"><b>多個camera</b>, 一個offset, 一個rotation</td></tr>
+<tr id="row_18_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ObjSelector.html" target="_self">meow::ObjSelector&lt; id &gt;</a></td><td class="desc">利用register的概念, 達到runtime用string選擇要new的class</td></tr>
+<tr id="row_19_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Pipeline.html" target="_self">meow::Pipeline&lt; Input, Output, Medium &gt;</a></td><td class="desc"><b>pipeline</b> </td></tr>
+<tr id="row_20_"><td class="entry"><img id="arr_20_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('20_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Pipeline.html" target="_self">meow::Pipeline&lt; Matrix&lt; Scalar &gt;, Matrix&lt; Scalar &gt;, Transformate&lt; Scalar &gt; &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_20_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1TransformatePipeline.html" target="_self">meow::TransformatePipeline&lt; Scalar &gt;</a></td><td class="desc"><a class="el" href="classmeow_1_1Pipeline.html" title="pipeline ">Pipeline</a> for transformations</td></tr>
+<tr id="row_21_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__double.html" target="_self">meow::ReaderWriter_double</a></td><td class="desc"></td></tr>
+<tr id="row_22_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__int.html" target="_self">meow::ReaderWriter_int</a></td><td class="desc"></td></tr>
+<tr id="row_23_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__size__t.html" target="_self">meow::ReaderWriter_size_t</a></td><td class="desc"></td></tr>
+<tr id="row_24_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1ReaderWriter__string.html" target="_self">meow::ReaderWriter_string</a></td><td class="desc"></td></tr>
+<tr id="row_25_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SegmentTree.html" target="_self">meow::SegmentTree&lt; Value &gt;</a></td><td class="desc">中文名 <code>線段樹</code> </td></tr>
+<tr id="row_26_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; Data &gt;</a></td><td class="desc">具有copy on write, 且擁有比C++更靈活的reference機制</td></tr>
+<tr id="row_27_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; data_ &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_28_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self&lt; Myself &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_29_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SplayTree.html" target="_self">meow::SplayTree&lt; Key, Value &gt;</a></td><td class="desc">是一種神乎其技的資料結構, 維護一堆 Key-&gt;Value . 並且支援 一些 <code>std::map</code> 難以快速實踐的操作, 如 <code>split</code> , <code>merge</code> , <code>keyOffset</code> </td></tr>
+<tr id="row_30_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1SplayTree__Range.html" target="_self">meow::SplayTree_Range&lt; Key, Value &gt;</a></td><td class="desc">基本上跟SplayTree一樣, 不過這邊結合線段樹, 多了區間操作 (線段樹相關operator定義請見 <code><a class="el" href="classmeow_1_1SegmentTree.html" title="中文名 線段樹 ">SegmentTree</a></code> )</td></tr>
+<tr id="row_31_"><td class="entry"><img id="arr_31_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('31_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Transformation.html" target="_self">meow::Transformation&lt; Scalar &gt;</a></td><td class="desc">A base class for implementing kinds of transformations</td></tr>
+<tr id="row_31_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1BallProjection.html" target="_self">meow::BallProjection&lt; Scalar &gt;</a></td><td class="desc">A ball projection is to project the given vector to a hyper-sphere</td></tr>
+<tr id="row_31_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_31_1_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('31_1_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1LinearTransformation.html" target="_self">meow::LinearTransformation&lt; Scalar &gt;</a></td><td class="desc">A base class for implementing kinds of linear transformations</td></tr>
+<tr id="row_31_1_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Rotation3D.html" target="_self">meow::Rotation3D&lt; Scalar &gt;</a></td><td class="desc">Rotation a point/vector alone an axis with given angle in 3D world</td></tr>
+<tr id="row_31_2_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1PhotoProjection.html" target="_self">meow::PhotoProjection&lt; Scalar &gt;</a></td><td class="desc">A <b>photo</b> <b>projection</b> is a kind of transformation that project point/vector to a flat <b>photo</b> </td></tr>
+<tr id="row_32_" class="even"><td class="entry"><img id="arr_32_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('32_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Transformation.html" target="_self">meow::Transformation&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_32_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img id="arr_32_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('32_0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1LinearTransformation.html" target="_self">meow::LinearTransformation&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_32_0_0_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Rotation3D.html" target="_self">meow::Rotation3D&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_32_1_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1PhotoProjection.html" target="_self">meow::PhotoProjection&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_33_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Usage.html" target="_self">meow::Usage</a></td><td class="desc">管理參數設置, 自訂usage document, 分析argc, argv</td></tr>
+<tr id="row_34_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; Scalar &gt;</a></td><td class="desc"><b>vector</b> </td></tr>
+<tr id="row_35_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector2D.html" target="_self">meow::Vector2D&lt; Scalar &gt;</a></td><td class="desc">2D's vector</td></tr>
+<tr id="row_36_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector2D.html" target="_self">meow::Vector2D&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_37_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; Scalar &gt;</a></td><td class="desc">3D's vector</td></tr>
+<tr id="row_38_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_39_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; int &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_40_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector3D.html" target="_self">meow::Vector3D&lt; T &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_41_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; Description &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_42_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Vector.html" target="_self">meow::Vector&lt; double &gt;</a></td><td class="desc"></td></tr>
+<tr id="row_43_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1VP__Tree.html" target="_self">meow::VP_Tree&lt; Vector, Scalar &gt;</a></td><td class="desc">跟KD_Tree很像歐</td></tr>
+<tr id="row_44_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classdouble.html" target="_self">double</a></td><td class="desc"></td></tr>
+<tr id="row_45_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classint.html" target="_self">int</a></td><td class="desc"></td></tr>
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