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Templates -- Meow
1.1.2
不能,也不應該先編譯成obj-file的templates
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以浮點數Y(亮度), U(色度), V(濃度) 三個值所組成的色彩空間 More...
#include "HSV_Space.h"
Public Member Functions | |
HSVf_Space () | |
HSVf_Space (double c) | |
HSVf_Space (Vector3D< double > const &v) | |
HSVf_Space (HSV_Space const &b) | |
~HSVf_Space () | |
double const & | hsvMin (size_t i) const |
double const & | hMin () const |
double const & | sMin () const |
double const & | vMin () const |
double const & | hsvMax (size_t i) const |
double const & | hMax () const |
double const & | sMax () const |
double const & | vMax () const |
double const & | hsv (size_t i) const |
double const & | h () const |
double const & | s () const |
double const & | v () const |
double const & | hsv (size_t i, double c) |
double const & | h (double c) |
double const & | s (double c) |
double const & | v (double c) |
double & | hsvGet (size_t i) |
double & | hGet () |
double & | sGet () |
double & | vGet () |
HSVf_Space & | operator= (HSVf_Space const &b) |
HSVf_Space | operator+ (HSVf_Space const &b) const |
HSVf_Space | operator- (HSVf_Space const &b) const |
HSVf_Space | operator* (double const &c) const |
HSVf_Space | operator/ (double const &c) const |
double | operator* (HSVf_Space const &b) const |
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virtual | ~Color3_Space () |
Color3_Space< double > & | copyFrom (Color3_Space< double > const &b) |
Color3_Space< double > & | copyFrom (Color3_Space< T2 > const &b) |
Vector3D< double > const & | minV () const |
Vector3D< double > const & | maxV () const |
Vector3D< double > const & | valV () const |
Vector3D< double > const & | valV (Vector3D< double > const &vv) |
Vector3D< double > & | valVGet () |
doubleconst & | min (size_t id) const |
doubleconst & | max (size_t id) const |
doubleconst & | val (size_t id) const |
doubleconst & | val (size_t i, doubleconst &c) |
double & | valGet (size_t id) |
Matrix< double > | matrix () const |
Additional Inherited Members | |
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Color3_Space (Vector3D< double > const &min_bound, Vector3D< double > const &max_bound, Vector3D< double > const &init_value) | |
Color3_Space (Color3_Space const &b) | |
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Vector3D< double > | min_ |
Vector3D< double > | max_ |
Vector3D< double > | val_ |
以浮點數Y(亮度), U(色度), V(濃度) 三個值所組成的色彩空間
其中範圍都介於0.0~1.0之間
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